Mars is the third planet released in AdVenture Capitalist. Like the Moon, it is complete with all of its own businesses, separate money and angel system, and its own original background music. Money on Mars is counted in "Mars Credits". After unlocking Mars, the player may travel freely between Earth and Mars (and the Moon if it's unlocked) via Mission control.
Mars currently acts as its own game. There is currently no way to move money between any of the planets and Mars. The money on Earth cannot be spent on Mars, or vice versa, same goes for angels. The only link with Earth is through Mega Bucks, since the Mega Bucks earned on Earth can be spent on Mega Tickets or on the Teal Suit, both of them being able to boost the investments on the other planets.
The true first place is taken by Profit Martians, they are a more active way of earning credits. Deploying them doubles profits. Clicking on them while deployed adds 1 second to the timer. Once the cooldown has begun, clicking reduces it by one second. Using an auto-clicker can keep the double credit buff going indefinitely.
Managers are upgrades that enhance business productivity. Mars has only the normal managers. There are no accountant or discount managers.
- For Mars's Swag see Swag (Mars)
- Main article: Unlocks (Mars)
There are 637 unlocks on Mars.
- Main article: Upgrades
Upgrades increase the profits by adding income multipliers to the businesses. There are three categories of upgrades on Mars:
- Cash Upgrades - Bought with money,
- Angel Upgrades - Bought by sacrificing Angel Investors
- Gold Upgrades - Bought with Gold.
|Gameplay||Businesses · Unlocks (Mars) · Swag (Mars) · Managers|
|Upgrades||Cash Upgrades (Mars) · Angel Upgrades (Mars) · Gold Upgrades|
|Other Planets||Earth · Moon|